Fall Guys: The fun game for everyone
Fall Guys is a game that can be played by anyone with a smartphone, regardless of age. All you have to do is download the App, enter your email address, and start playing!
1. Definition of Fall Guys
Fall Guys is a battle royale and arcade game, is a fun game with pea-based characters – Bean is very cute but no less mischievous. A task for the player in this Fall Guys game is to find a way to survive the extremely frustrating, annoying challenges on each level mode, accompanied by equally fierce competition from opponents, other players.
Mediatonic developed Fall Guys in 2020 and was published by Devolver Digital. The game was announced at E3 in June 2019 and released on August 4, 2020, on Microsoft Windows and PlayStation 4. It is inspired by other game shows such as Takeshi’s Castle, It’s a Knockout, and Total Wipeout. These are along with games for kids like Tag and British bulldog. This game received positive reviews and acclaim from critics for its mixed gameplay and visuals and has also attributed part of the game’s success to being released in the era COVID-19 pandemic.
3. Initial idea and Development
3.1. Initial idea
The idea for this game began when Mediatonic was discussing another project in January 2018. Lead designer Joe Walsh made a candid remark that it reminded him of game shows like Takeshi’s Castle and Total Wipeout. He drew inspiration from that to create Fall Guys: Ultimate Knockout. Originally titled Fools’ Gauntlet, Walsh’s field featured 100 players competing in a battle royale that included physical challenges. Creative director Jeff Tanton, initially skeptical that creating another battle royale game would succeed. He quickly agreed with the game’s potential and relayed Walsh’s offering to the creators. Mediatonic setup.
Then Tanton and Walsh began designing the pitch for the game. For the pitch, lead concept artist Dan Hoang created images featuring colorful bean-shaped characters racing across obstacles in the sky. Tanton explained that Hoang’s character designs helped shift the focus of the game away from the obstacles themselves. With the offering completed, Tanton introduced the game to 10 different publishers at the 2018 Game Developers Conference. After Devolver Digital agreed to release the game, development began six months later.
This game started early prototyping with a small team, which grew to 30 people during development. Early progress on the individual minigames was so slow that the team worried that there wouldn’t be enough content. to launch. A turning point came when the team launched a pillar group “Getting people’s opinions unnecessarily” and allowing developers to “kill ideas faster”. Such pillars include ensuring a minigame is “chaos and skill 50-50” and that the level is “different all the time”. To stay true to the game shows they inspired, as well as differentiate it from the first-person shooter battle royale games, Mediatonic focuses on variety in gameplay.
By presenting players with a random number of rounds, Mediatonic hopes to recreate the experience of being on a game show. To help keep “the spirit of the playground game and the game show,” Mediatonic created an internal rule that game modes should be explained in three words. Over time, the game has undergone many other changes. The player count was reduced from 100 to 60 due to “unreadable or unfun” games where too many players competed. The game also underwent name changes, from Fools’ Gauntlet to Fools’ Gauntlet. Stumble Chums to Fall Guys.
Knockout is a game show that forces its contestants to wear oversized costumes, inspired by the idea that the characters must “have a unique, badly designed element for the task they’re doing.” I will perform”. The ragdoll physics were done on purpose because Mediatonic didn’t want them to look like “super-strong Ninja Warrior characters”. According to Walsh, striking the right balance between humorous ragdoll collisions and game performance is crucial, because “as soon as you lose character humor, you lose the humor. The character designs are inspired by the look and feel of vinyl toys.
They announced the game at E3 in June 2019 and released it on August 4, 2020, for Microsoft Windows and PlayStation 4. Before its release, they announced that the game would be free for PlayStation Plus members for the remainder of August.
On August 12, 2020, Mediatonic announced their first major update was coming the next day, as well as announcing that additional content would be added in the future.
At the end of August 2020, Mediatonic announced the second season at Gamescom, held virtually due to the COVID-19 pandemic. They set up this section to highlight the medieval theme, with new skins and minigames added. Developers will release the new season in October 2020.
It received “generally favorable” reviews, according to review aggregator site Metacritic.
Tom Wiggins of Stuff magazine praised the game, calling it “Super Monkey Ball for the Fortnite Generation”. Mercury News praised Fall Guys’ “controlled chaos” gameplay. Saying it was using a combination of elements from the battle royale game Fortnite. And the party game Mario Party in a way that made it “suitable” with the “coronavirus era”. The weekend before its release in closed beta, it quickly became the most viewed game on Twitch. And the sixth best-selling Steam game when it became available for pre-order.
In terms of its popularity, within 24 hours of its release, the game attracted more than 1.5 million players. On August 10, 2020, Devolver Digital announced that the game had sold over 2 million copies on Steam. On the first day of release, the servers of this game were congested due to excessive players.
The game’s popularity has prompted several brands to express an interest in partnering with Medtronic in creating custom content for the game. Not long after its release, Mediatonic announced a fundraiser where brands will donate to SpecialEffect charities. As of August 26, 2020, it has sold over 7 million copies on Steam, making it the most downloaded monthly PS Plus game of all time.
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